![]() ![]() The cost of revolutionĪlthough the series’ identity is historically tied to Japan’s modern-day crime scene, Ishin proves the series’ trademark action and earnest storytelling work no matter what era it’s set in. Its age has a way of showing through its remastered sheen, but the power of subquests like Ee Ja Nai Ka and the main narrative make this an adventure worth checking out now that it’s out in the West for the first time. We now must wait and see if these changes were made out of love for Like a Dragon, or if these decisions will expose themselves as a mistake.Įven if this remaster of a spinoff set in 1800s Japan doesn’t do a lot to change itself from its initial release, for better and worse, Like a Dragon fans will still recognize all of the hallmarks of the series they know and love within Ishin, especially if they haven’t played it before. We can't meme about Ishin anymore, so.The mainline Like a Dragon series is transitioning from an action-brawler to a turn-based game, its name in North America is changing from Yakuza to Like a Dragon, and some of developer RGG Studios’ key leaders have left and handed leadership over to a new generation. It's been a long time for Yakuza fans, but we made it. This is something that we could only have dreamt of up until today.Īnd now our prayers have been heard. They're not only bringing older games to current-gen consoles, as with the Yakuza Remastered Collection, but they're making sure Japan-only releases are getting the same love from fans also. The Yakuza series was so close to being forgotten outside of Japan, and now we have Sega and RGG Studio committing to making all of the games accecssible to fans. Following the success of Ghost of Tsushima, a Yakuza game set in feudal Japan feels like it has the potential to sell really well. Newer fans (like myself) have been wanting to see Ishin, too. ![]() ![]() Longtime fans who have wanted to play Ishin since 2014 have been hoping for years that Ishin would get a Kiwami-esque makeover, or even just an official localisation. Hotly followed by Yakukza 6 and reimaginings of the series' first game in Kiwami and Kiwami 2, all of a sudden Yakuza had a western presence. By this point Yakuza 0, the prequel that explored the history of series protagonists Kiryu and Majima, was already out in Japan, and a western release wasn't announced until July 2016.īut Yakuza 0 propelled the series to forefront of western gaming. There were no plans to localise it at launch, and many western fans feared that Yakuza 5 would be the last they would ever see of the series. The dedicated fans who wanted to play Ishin would have to rely on importing the game or sourcing a ROM online.Įven Yakuza 5, which came out in 2012 in Japan, wouldn't become available worldwide until December 2015. The big audience that would have warranted a localisation just wasn't there. In 2014, a samurai Yakuza spin-off was never going to see the light of day outside of Japan. By the time Yakuza 3 released for Japan in 2009, western localisations were already being written off due to low demand and even lower results. The Yakuza series up to this point had always fared much better in Japan than in the West. There'd been a few spin-offs released too - most notably Ryu Ga Gotoku Kenzan! (also a Japan-only release) and Dead Souls. Watch last night's announcement trailer for Like a Dragon: Ishin!.Īt the time of Ishin's original release in 2014, the main numbered series had reached Yakuza 5, but only in Japan. To explain, we need to look back on the Yakuza series as a whole. Why are we so excited about an eight year old PS3/4 game being playable in English? Like a Dragon 8 and a Kiryu spin-off just got announced, but most importantly of all, Ishin is getting not just a localisation, but a full remake and worldwide release.įor non-Yakuza fans, it looks a bit confusing. Yakuza fans have it pretty good right now.
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